![]() ![]() The Golfer's shop inventory will expand as the player increases their total score, but will not expand after 2000. Score = (total distance / 16) / (strokes + 2)Ī player can accumulate a maximum total score of 1,000,000,000. The exact score before rounding is calculated using the following formula: The calculated score is then rounded down before being added to the character's accumulated score. That is, by drawing a straight line between each location a shot is taken, and where the ball subsequently lands, the total distance will be the total length of all those lines, measured in feet. The golf score is calculated based on the number of strokes used and the total of the Euclidean distances of each shot. Separate from the regular golf scoring system of stroke count, golf score is a statistic used to track a character's overall experience with playing golf. ![]() Using the Golf Whistle will return the ball to its previous position with a one-stroke penalty. The goal is to get the ball into the hole in as few hits or "strokes" as possible. Then, they should use one of the four types of clubs to hit it, those being the Driver, the Iron, the Wedge, and the Putter. To play golf, the player should either place a Golf Tee and then put a ball on it by pressing ⚷Interact / Open on the tee, or just drop the ball on the ground. The player needs to obtain the following basic components to build their course: a Golf Ball of any color, any Golf Club, a Golf Cup, and a Golf Tee to place the ball.
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